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Galneda

435 Movie Reviews

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THUMBS UP YER THE BOSS!!!

The Captain's voice was hilarious, the web comic was hilariously bad, and I hate that I want to see this story continued in the format of this story-telling. I loved, I laughed, I already voted, I don't know why I'm still typing, somewhere along the line their I lived...and found out I love you. What was the hardest part to animate in this? :P

lol that was awesome!

The great looking walk-cycle trudged on smoothly, and the way his head and face pivoted upward to look at the "summoning of the guitar" looked seamless and smooth. Though basic, this is a clear indication you got an eye peeled for important details. The demon's silhouettes looked great as well, their presence only amplified by their EVAL MOANS.

The background could've used a little more complexity, and perhaps the disassembaly of the demon's look a little more natural, or destructive. But all in all, this is a worthy, BADASS first animation; you're off to a great start!

Fived, dude! Keep up the good work!

lol! Hilarious!

It's great you even have a scene select in this! It was all around very funny and entertaining. Yeah, yeah, a little Power-thirsty, but completely it's own parody. Sometimes I feel like some of those hygene products advertisements aren't too far off from the truth ever since Old Spice started doing their absurdly ridiculously hardcore advertisements...hell, if Idiocracy is any indication, we may very well see stuff as hardcore as the "Shower Hammer" or "Badass Aromas" in store! (no offense to you, of course)

All it needs is a soundtrack. Hit up the Audio Portal and throw in some music into this, because that's all it really needs! I laughed out loud at a couple of the visual and dialogue gags, including, but not limited to the facial expressions and the idea of getting shaved by a space-ship/razor with jetpacks. The pace started waning out around the Genie Soap skit...what I mean by that is by the time it got to the Genie Soap, you're just kinda like "Eh...come on." ...like, I don't know how else to explain it, other than something needs to happen around that transition to break up the pace, otherwise the audience is just CONSTANTLY being bombarded by manlyisms. Yes, that's the point of the animation, but something to switch it up would've been good just to give the audience some breathing room, and to prevent the entire flash to seem like one giant run-on sentence...much like this paragraph. lol

I have to ask, what program's did you use to animate this? Was it ALL in flash? Additionally, what part of the flash did you have the most fun doing, and what was the most difficult part for you?

Thanks, and good job! Voted Five

Chag responds:

Awesome Review man, much appreciated =]

I'll defiantly work on pacing and things like that next time around, it's been mentioned a few times. (or everyone just has really short attention spans)

Music I considered as well, but decided against in the end for a couple of reasons... Something I may reconsider later on.

All the cartoons were done in Flash and all the Typography in AfterEffects, that's why it rendered out blurry... Which was a shame, I just wanted to take a crack at assembling an entire film in AE really.

Most fun part? Probably the Lightspeed 3000 ad. Particularly because the entire segment came together in one massive 18 hour sitting. Draining, but interesting to be so completely focused on just one project for so long

Most difficult would have to be right at the beginning of 'Shower Hammer' for some reason I hit a block there and just didn't get round to working on the movie for about a full 2 months.

Thanks again! =]

That was impressively creative!

The beginning had a slight chop to it, but the familiar scene was spiced by the creative license taken in the goon's death. When it bullet-time reversed through pivotal scenes in OTHER Madness episodes, I grinned from ear to ear! :D

Not only was it impressively executed, it looked great too! The sounds were all around well-chosen in further making the badass sequence more spectacular.

While I would've been quick to point out the inconsistency that, though it was just established the shot went through a tree AND through a train car before reaching the goon at the building, from the perspective of his scope, none of those obstacles can be seen...but when he centered on the two near minuscule flicks of the lighter, and took the shot, I started cheesing again because let's face it...that was so awesome it makes up for the inconsistency...at the very least because I perceived a nod to a Brock Sampson quote.

Great job! I'm jealous with how seamless and smooth your 3D looks in this! Keep up the great work, and happy Madness Day! Voted 5!

io3creations responds:

I'm glad you enjoyed it so much! :D

Yeah, I know about the inconsistencies you mentioned. The sniper shot in "Wanted" inspired my little movie. At the last minute I decided that it might be a good idea to do a 'forward' shot at the end. Only did I realize later, as you also mentioned, the train might block the view near the time of the shot but by then I didn't really want to change things. This is MADNESS after all! :D

Holy shit! :O

Hands down, this is the most impressively detailed and animated mech flash I've yet to see!

It could've used some burly, chunky sound effects to help spice it up; Crunches, grinding, whirr's, and metallic cable-whips and the likes...actually, really, ANY sound effects. Helicopters, stomping, car's hauling ass across the desert, etc, etc...

The music could've been chosen better too in my opinion...something more action-packed or heavier, and less like a jazzy hookah bar; I can understand the lumbering pace parallels with the giant, lumbering titans in this, but it shouldn't be calm and serene yoga soundtracks while a giant robot is BLOWING SHIT UP and obliterating a gigantic rock monster into kitty litter with it's cable fists. In the beginning? When it was still establishing the beast, and he was just moseying down the dune? That would've been a perfect fit. But the audio needs to keep up with what's going on visually...which, incidentally, the visuals were awesomely flawless.

Fived and Faved! Way to go in bumping up the standards for Robot Day's here on out at nose-bleed heights! :D

OMG

I appreciate this so much more after have taken Maya. Last semester I took Rendering 1, this semester I did Rendering II and Animaton I, had to drop because I completely overloaded, and was lagging behind in my 3D classes.

I mean, I had difficulties texturing geometric furniture in a "Render a room with desks and shit" assignment...let alone something as complex as a Gundam, with noticeable glossy eye lenses, completely changing Gold, or something as organic as the Barney model. The city in the background wasn't too complex, but it didn't need to be. The premise was hilarious enough on it's own, and that probably goes BOUNDS beyond your classmates, who would likely pull off incredibly simplistic, boring, minimal animations.

I APPRECIATE shit like this...even if G Gundam was my least favorite of the Gundam series (08th MS Team ftw, but they probably couldn't decimate Barney as effectively XD)

You're very skilled! Keep up the great work, and pump some polygonal iron! Voted 5!

Chakra-X responds:

Thank you very much! This was my first time taking 3D and it's incredible how much work goes in to it even though there are much less drawings than traditional animation. And thanks for pointing Barney out too, I actually spent a decent amount of time trying to get his face right, but since he's not as detailed as the Gundam, people think he's not as "good" for some reason? Keep up the 3D work!

It was alright.

Steamboat Willy was animated by a little under-appreciated GENIUS animator named Ub Iwerks. What made the original Steamboat Willy so monumental, though, was it was the first film, let alone animation, to ever implement sound effects with the musical score.

By no means am I comparing this to it apart from the fact that it's a parody; in fact I loved Pico's overreaction to Nene...but I'm sharing the bit of trivia because, ironically, the LACK of additional sound effects hurt the flash.

It wouldn't have been the hardest thing in the world to distort the sounds of sub-machine guns, rocket launch, and explosion on it's own. Without the additional sound effects, the additional animation doesn't sync properly with the existing sound-track, weakening it's effect.

It also could have been longer, but for TWO DAYS of work, this isn't all that bad. I was still entertained, and I think the premise of an oldschool, post-Great Depression Pico should be built upon...I mean, if you really took a trip back in time and saw how Mickey behaved when Iwerks was at the helm, he was kind of an adventurous asshole...sort of like Pico! lol

Voted 5. Happy Pico Day!

Very well animated!

It could've used sound effects. Voice overs weren't necessary for this, as the dialogue was pretty brief, but the dialogue could've been written better; it was very redundant. "Get her!" "Get rid of her!" "Take care of her!" "I'll summon the demon!" "and now I'll summon the demon!" "Summon the demons!" y'know what I mean? Could've been more creative.

Also, the initial fight scene with all the goths was choppy. Watch it's pace and you'll see what I mean...the fight doesn't have fluid progression, it's just very paced...one action, stop, another action, stop. It didn't seem to be very human OR very choreographed. It's just something to keep an eye out for that I don't think any other reviewer is going to point out because they're overwhelmed by the sheer quality of the animation. Don't get me wrong, it's fantastic! But you could benefit more from criticism than slurp-slurps.

There were moments of spectacular animated sequences in this, and it gives Nene justice...another Pico Day submission well-done!

Less Mustard N' Ketchup, More Madness! I love it.

In the last one, my criticism was mostly that Madness had gone so out of control that it lost it's routes; the humble beginnings when there was just the nameless protagonist against an assload of people, ripping them apart with an array of weapons all in the name for something silly. The mutation thing was just a little too "wtf" and I feared it was about to go downhill from lack of consistency.

Instead of resolving what happened to scorpion-armed-resurrected-Hank and the giant "Devil" figure, we're introduced to two seemingly all new counterparts against the nameless evil antagonist entity.

...and oddly enough, it's kind of better that way.

I mean, yeah I still want to know how that showdown ended. And yeah, I wanted to see how that "Devil" figure fought against mortals, as he gave Jesus a bit of a hard time...but these characters were lively and a little more interesting. What was the turning point that really made me come around to them was the goofy scene where they were trying out clothes; they just stop in the middle of all this carnage and just start shopping, and trying stuff out! It was whacky, and I think it was closer to Madness' roots where it isn't taking itself so grotesquely seriously.

I can get behind some straight-faced action, mind you, but when the violence is to this much of a scale, I think it works best with a little tongue-in-cheek. And as far as primary weapons are concerned, a grenade launcher + Bren gun combo is goddamned beastly...so much so that I think these two are the cleanest getaways in going in, fucking everyone up, and leaving alive.

Team-work has been a focal point of the series for a long time...kind of odd when it used to be just one man, but I kinda like this new emphasis; It's healthier for the series in my opinion. But what isn't healthier for the series are dispensable protagonist.

At least these guys lived, mind-you...but what was their motivation to start ripping people apart. They had lively, visible personalities in how observant they were, or in the aforementioned shopping scene, but why are they there, and who were they coming from. Perhaps we'll find out where they'll be flying to later...Maybe even get names to accommodate these surviving badasses; Hank, although dying several times, probably could use some additional manpower.

If a cast is being built up, I think I would love it more. I'm having difficulty connecting consistency between this and....Ohhhh 6.5...as in, before 8 and 9. So these were the same guys that kind-of came in out of nowhere, with the meat-hook guy, and released "The Hanken" (Titans joke) and... Ahh. This would've been very useful before the release of that episode, but whatevs :P

Still, it's got good pace. It's not going outside of it's own style, but it isn't pushing any boundaries; there's nothing new really thrown into the mix. The two protagonists here are still pretty interesting to watch...and based on the beginning of the latest one in the canon, they still have to somehow acquire a truck and a meat-hook. I'm looking forward to the next prequel, but I'm also looking forward to closure with the Weirdness that will inevitably be addressed, that is the mutated Hank and the giant evil one with the Halo.

What kept it from being a 10
-Nothing new/No boundaries pushed

I don't mind non-linear storytelling, I was just confused early on, that's all. Still voted 5, keep up the great work that you do!

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 37, Male

Voice Actor/Animator

Collin College

Denver, CO

Joined on 9/22/03

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