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Galneda

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This was really fun to voice for! First time I ever felt like I nailed that G1 Starscream. Keep up the great work!

Also it's spelled Galneda, not Galenda. Lots of people misspell it with the "e" between the L and the N. I don't know why.

PewPowPunch responds:

Haha oops. Thanks for the great review and providing the voice man! Appreciated!

"WHICH...would youuuu....p r e f e r r r" Tzekel Khan softly ejaculated.

By the way, this came out great! Hit me up if you ever need another voice for something you're doing!

xi-eonling responds:

LMAOOoo he sure did

this is super late but thank you!!
also that'd be so cool omg. i'll def let you know!

It's a still image in the opening few seconds, and it gets a little janky when they wake up, setting themselves upright, but there's a lot of promise in the stylization with the backlighting and overall atmosphere. I think when you become more comfortable with RIGGING, and redrawing limbs to account for anatomy being viewed from different angles, the rest will fall into place with practice.

I highly recommend experimenting with drawing, redrawing, utilizing onion skins, and looking into how the masters of animation did it in the past. Really good animation is a labor of repetition, and getting by on rigs can help with getting things done quickly, but it'll only get you so far.

Like Archer gets by on the rig-based animation because they got that finesse where assets will float on top of other assets to give the characters the appearance of being 3D. But when everything's one or few pieces, without that finesse, it's gonna look stiff and slow like a paper puppet show.

What'll get you ahead of the curve in your college studies is diving into Richard William's "Animator's Survival Kit." It's a book, but you can find it for free as a pdf online- Richard Williams is an incredible master of animation (Who Framed Roger Rabbit, The Thief and the Cobbler, and more), and that book is a TOME of knowledge when it comes to the principles of animation, so that your stuff can look a lot more alive. It helped me out a ton, and I think it'll help you too!

Keep at it, keep practicing, don't be afraid of quality- you're just getting started, and this is all practice.

TheActualO responds:

thank you for your measured and constructive response, as you stated this is a very amateur and experimental animation, so things can only get better from here

Pretty advanced for a first animation!

There are some V's drawn into the hair design that sporadically pop in and out of existence

Watch the backpack strap in the bottom right- it'll disappear and reappear, and it unintentionally jiggles with the motion.

There's a line along the neck/throat that disappers and reappears sporadically as well.

Other than that, keep consistency in mind and make sure your character is staying on-model. There's nothing wrong with exaggeration, squash and stretch, and overall flexibility, but be cautious when their proportions unintentionally warp. That'll come with practice!

Check out Richard Williams' "Animator's Survival Kit" its a book you can find as a free pdf online, and it contains a wealth of information about animation. Put into practice, your skills will advance.

KITCARR02 responds:

Thanks for the advice! I'm definitely going to look into that "Animators Survival Kit" and keep the things you mentioned in mind to make better animations in the future.

Oh man, Nyan Cat's a throwback I didn't expect. What's gonna happen next!?

SuperGibaLogan responds:

no way its galneda

This'd be right at home in a plot point of Xavier: Renegade Angel.

The plot is ridiculous and I loved the logic behind it. The animation was perfectly executed to drive the punchline home. If you guys ever need a voice actor, I would love to collab with yall!

CompunctionTime responds:

Lol, mannn, that is the 2nd time someone said Xavier: Renegade Angel. This whole time I was wondering what genre I was in. Having you as a voice actor would be fun, "it's just me btw". Collabs, I'm always down for those. (creating something out of our imaginations is what its all about imo).

I really dig the creative license you took on his design, and it's super cool of you to give us a tour of the process (that's really rare to see in animation tests on the flash portal)

Also that movement is SMOOTH as hell, in that windup before he starts flailing around. Really impressive work!

If you ever need a voice actor for something you got, I'd love to audition! Hit me up!

DEEZTHEBRUH responds:

thank you so much , also i apperciate for voice acting , ill make sure to put u in my head whenever my future projects need voice acting
again thx u

Dude, this is great! Nice wind-up, nice execution, the closeup on the face as they get up was really expressive and had a lot of fun details all-around.

I think what could've helped the impact seem a lot harder is a lot more exaggeration in the extremes of the poses- namely, the instant the feet make contact when they weren't supposed to between the full impact of the upper body. There's not enough time to make a lot of flailing motions, but the pose (or even the silhouette) could've been in such a way that it's a little more readable that things have gone awry.

Truly observable talent, even in a short test like this. I'm really looking forward to whatever you got cooked up that's more long-form, and if you ever need a voice actor, hit me up! I'd love to help.

RickStarArt responds:

Holly SCHmoly!! YO thank you!!!! i might screenschoot this and post it up on my FRidge!!! i might consider hiring your voice in the future! so Dont delete your account lol! Thank you bro! made my day!!
also got any other social medias? i have both tiktok, insta! theres private dms here in newgrounds too right?

It's a pretty involved test. Definitely has a lot going on. Extreme closeups on the muzzles of firearm seems too flat- it's too much of a cop-out, because it saves you from drawing the anatomy holding the gun. These things will come with practice.

...Also, are you okay?

PTRSHADOW responds:

why the last question?

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 37, Male

Voice Actor/Animator

Collin College

Denver, CO

Joined on 9/22/03

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