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Galneda

435 Movie Reviews

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Odd, but very interesting and different. I like it a lot, and I can't wait to see how you grow as an animator. There's a lot of skill demonstrated here already, with potential to flourish into advanced visions.

Take us somewhere, you have my attention.

AHHHHH I remember a coworker showing me this! So good to see you on NG! This was amazing, and your sister did a great job voicing the dinosaur!

Extremely clean lines and character design. I love the voice acting, and the backgrounds looked great! Sound effects were just right, good audio mixing all-around (though Pinnochio himself was just a smidge too quiet, that could've been the intention)

I recommend not spoiling the twist in the thumbnail in the future. Some light instrumentals could've helped irk the horror up a little bit, like the cliche'd but tried and true rising violin slide. Also would've been good to have a bit of a twist that subverted expectations, or cranked it up to eleven in the horrific visuals at the end- feels like it cut-off to save time and that the short didn't finish fully inflated.

I can't wait to see what you do next! Following you for updates!

The frame-rate is painfully slow. I recommend sticking to 24 fps in your document settings, because the speed of this thing is trying your audience's patience. They'll get frustrated and they'll vote poorly if they feel like their time is being wasted.

montothesqueaks responds:

i know when i was edit thething it was acting slow cause of how old my pc is

Onion Skins are your friend! Use onion skins in your animation software so you can change what needs to be changed the way it needs to be changed, at the rate they need to be changed, and to double check what needs to stay the same.

I commend you for hitting the ground running by tackling frame-by-frame animation. That's the way to go, and it's a style of animation that, if you can master it, that skill will translate across any software of the era. The software may change, but the fundamentals of animation that come from mastering frame-by-frame movement will not- you can only improve by learning new techniques. Smears, exaggerations, etc...

I bring this up because the OC's hair here, in the animation, is hella wobbly. To the degree that the shape of the OC's head completely changes once they go into full blink. Ask yourself critically, is it necessary for a character's hair to move this much just to blink? If you were going for dynamic hair movement, like it was caught in the wind or something, what could be different to better sell that effect to the audience watching this?

You're off to a great start! I highly recommend researching more about the process of animation if you want to get better at this. Be curious, be proactive, and hungry- seek & destroy, search for the knowledge you're missing that'll help you become stronger at this.

An excellent place to start was a book that helped me out through college, Richard William's "Animator's Survival Kit."

You can find a free .pdf of it if you google it, and that's a pill of knowledge that'll surely help you grow as an animator if you're serious about this.

I wish you luck! Keep practicing, and challenge yourself so you grow!

montothesqueaks responds:

Thank y for the criticism ill be sure to look up the book

Was there ever any self awareness when you mentioned the show had been cancelled in 2011, and then decided to make and upload this now, 8 years later?

Also change the battery in your smoke detector. Chirp at 1:47.

Thrilling and engaging! Criminally underrated- this only got Daily 3rd? Are we out of our minds!? Excellent perfomance from the full voice cast, every shot was competently framed. It moves right along, with good pacing and a realized respect for real-world military operations, that summarizes and grounds the actions of these characters close to reality.

The models looked great, I loved the green lighting from the radar operators, and no particular detail really stood out as incorrect for me. This was like an achievable test pilot for a much broader concept, and I want to know what happens when you and your team get the budget / time to flesh out what a war between the Soviets and Kiwis would look like.

Chris Hurn knocked it out of the park with that score, the production value is either amazing or a it's just a stark quality whiplash after I've been drawing stick figures and watching kids figure out how Madness rigs move in flash all day.

...When's the continuation!? Daily 3rd...You can do WAY better than that!

lewisroscoe82 responds:

Wow thanks so much for the amazing kind words Phobotech! I'm blown away by your comments! :D
Yep full voice cast, some really good TV actors here in New Zealand getting onboard. And yes Chris' score has been fantastic!
I have 2 more promo scenes I've done which I'll be releasing on NG. The next one is the Australian point of view with Sydney harbour being attacked and the third will be the U.S. point of view. :)

I think I loved the King's bearded lip-syncs the most, but the whole of this was great and entertaining! I love the Luigi youtube poop nod, and the rats had adorable animations. Like the one flailing around in the moat near the beginning, and the Queen Rat doing the "Oh stop" arm motion was particularly fun. Great work! I hope to see more from you!

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 37, Male

Voice Actor/Animator

Collin College

Denver, CO

Joined on 9/22/03

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