You and tasty lookin' food, I swear man.
Did you foley the sound effects or do you have a library and you found a sample that fit?
Edit: Nvm, I just clicked the twitter you linked. That's practically foley, lmfao
You and tasty lookin' food, I swear man.
Did you foley the sound effects or do you have a library and you found a sample that fit?
Edit: Nvm, I just clicked the twitter you linked. That's practically foley, lmfao
I tricked u
Earrape has never been funny, and it's an extremely easy zero vote from me.
Hideo Kojima needs to watch this immediately.
Extremely cool special effect challenges snuck into this stop motion Lego movie. Like the slowmo glass drop tracking down with it as it fell, the shattering, and even the transformation sequence was really clever! Impressive work all around! The whole voice cast did an excellent job and the overall atmosphere was on point. You all deserve a cold glass of milk for the job well done on this!
You are a master and a legend, and this is gobsmacking it's so fucking weird and great and awe inspiring. I want to meet you someday, I want to learn from you somehow, I want to see how you do this because the talent here is just mindblowing. It's so gross and so mystifying. You're on a whole new level, dude. Never ever stop because animation can't lose you.
This is great! I love the style!
The gameplay seems interesting, and the music is good, but the text between gameplay grinds the pace to a halt as it waits for the audience to read a wall of text. The text portion isn't very interesting to look at either, its not very dynamic. The game relies on reading, but the premise is kinda neat. Are there no cutscenes? No promotional artwork or concept art? No words from the creators themselves?
Put some animation into the text, help it match the rhythm of the great music you have here. Add transitions, and this trailer will do better because the game DOES look appealing. The music is fine. This can generate hype for the game if done correctly.
Thanks for the advice. I think you're right about having the text be more dynamic in some way. It's on its way to release but that could be implemented as an update potentially.
The game doesn't have much for cutscenes, just cut-screens. We didn't want to give too much away so didn't show much of that in the trailer. I didn't do any concept/promo art as I drew everything off the top of my head. I might do some promo art when we get to the marketing of the game though.
You're right that it would be good to have some words from myself and partner. I haven't seen too many trailers on steam do that but the one's that did felt more engaging that's for sure. Since we have a fanbase from our earlier game it didn't come to mind.
I can't apologize for the text though. That's what our original game was famous for. I didn't have the proper time to put in to the art of Void Pyramid at the time but even though the game lacked on the graphics end of things the story, lore and comedy captured within the walls of the text is what built our initial fanbase. It wouldn't be right to break our fans expectations.
I'm glad you like the music too! I put a lot of time into making tracks that fit each area perfectly. The album can be listened to here: https://bagofdragonite.bandcamp.com/album/alien-squatter-ost-ost
I appreciate all this good advice and will see what I can do in later updates!
lmfao, it caught me off guard and I lol'd. 10 outta 10.
Thanks man! :)
I'ma vote to save it because there's some serious knowledge and skill demonstrated in this thing.
It IS hella rough, but it's a pretty good looking rough. Good use of smears, nice easing, you're doing everything right. The only thing that's not clear is what is this action supposed to be? Bulba goes through 3 emotional states, and two of them compliment each other.
Is srs when they get low >:(
Then coy off to the side with a paw up :D
Then elated when they're up on their hind-legs :D with a good swaying emotion.
What is it doing here? Try to watch out and make sure the action reads as you intend it. Great job, can't wait to see what you do next!
-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!
Age 37, Male
Voice Actor/Animator
Collin College
Denver, CO
Joined on 9/22/03