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Galneda

122 Game Reviews

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Brutal, and challenging!

I died on day 3...I'm determined to beat this thing! Very fulfilling emptying clips on zombies! I also like the day/night system, searching for survivors and what-not. Great job! Now I'm off to play the sequel!

Oooh purdy...

Those clear brownish one's that rush in mess me up every time, I can barely see them, but I love letting the Cyan blocks tug my circle into a corner. Makes it a little easier. Great game! Thanks alot!

Hellishly addicting and diverse!

Good, fun, challening game that provides incentive to push on with a reachable goal! I loved the weapon upgrades, I loved the diverse enemies, I loved the layout! Excellent game! Voting 5!

To hell with all of these nay-sayers.

I haven't been challenged like this in a long time, I think they're pissy that there is no easy way around this.

Unlike many classic arcade games, there IS limited ammo, which means I had to change my play-style completely. The strategy I go with is usually making figure eight's "dancing" around the opponent only popping a shot when I get close, then collecting all I can for the erratic moving enemies later in the game... These enemies later on in the game have movement patterns that throw me off with the way my avatar handles, so this also forces me to rethink my strategy. It's not really frustrating, but definitely challenging.

Luckily, after collecting enough ammo, or killing enough enemies without getting hit, you can recover lives. This helps tremendously due to the game's difficulty.

The only elements that I would really change;
-Have built-in original music that you can toggle on/off (Usually on my computer, I just flip on my Media Player and I can play this at length, but today I'm on somebody else's computer, and lack of music really did have an impact on me...I dunno, maybe that's just me.)
-Make the ammo counter larger, and easier to glance at.
-MULTIPLE DIFFICULTY SETTINGS; (Hell, make what it is now "Normal" and make an "Easy" for the whiney A.D.D. kids below me.)

Either way, I appreciate the challenge, I love the old, retro feel to it, and I thank you for this game: Keep up the awesome work, Josh!

Hacker12 responds:

Cheers!!! :P

Great idea!

Familiar puzzle/block-stacker game with a new scanning element...fresh gameplay, with good music to go with it! Voted 5!

Wonderful!

Not only am I a huge fan of MMD, I absolutely love the concept of this game; Totally new perspective, and great effects...hell it's challenging for me, too...I'm in the middle of the maze right now. Great job, hope for more from you! Voted 5!

Cool concept!

Really eerie how you can't anticipate the direction of the assault, but I like that element of challenge! The tank handles really well, I like it's turning mechanism...the upgrades get diverse, and the trick is to just keep moving, very realistic to an actual jungle scenario...the sound and background music is appropriate, and the graphics satisfy me; This flash rocks!

My only complaint is how small the stage is...you go up and down and only a little to the left and right...the only improvement I would make on this is to increase the roaming ability of the tank. Other than that, challenging and addictive! Voted 5!

Deep and Revolutionary!

It's probably going to take me a while to beat this game, but from what I can see from just making it through the first stage, it's VERY DEEP; Truly new-grounds reached for Flash RPG's. The diversity is what makes it gold, and the visual effects, superb voice acting, gameplay, and even REPLAY value are just more and more treats to pile on top of it. Great piece of work, this'll stay within the Top 50 Flashes Of All Time for a long, long time. Great job, and I can't wait to see your later work! In the meantime, I'm hell-bent on getting to the end...you can tell a good game from a bad one when it has the gamer hooked!

-Phobotech-

I could literally watch this all day...

Kinda reminds me of a particular After Dark screensaver I would spend hours watching as a kid. Great job! Elaborate on it, and bring something new to it next time! I love it!

-Phobotech-

OMG I love Red Dwarf!

I love the little preloader frog, and I absolutely loved the show, but it should probably be named somewhere along the lines of "Starbug Asteroid Run" seeing as how it really doesn't incorporate anything else about Red Dwarf...regardless, I like the unique features you decided to incorporate to an otherwise familiar gameplay; For instance putting a sort of a "Lunar Lander" drag down to the bottom of the screen, and also incorporating fuel into one of the many elements for the player.

I believe, though, you could've had the opportunity to really go all-out with a game of this concept, but all-in-all, the music was appropriate, had sound effects when needed, and it's generally a pretty good timekiller for a little while, but ultimately there's not a whole lot of replay value, or incentive to continually reach a higher score...it just needs more, that's all.

On an aside, you also misspelled "Travel" "Can" and "Arrows" on the Instruction page, try and see if you can edit that without having to resubmit.

All-in-all though, good score! Thanks again!

-Phobotech-

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 36, Male

Voice Actor/Animator

Collin College

Dallas, TX

Joined on 9/22/03

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