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Galneda

274 Art Reviews

101 w/ Responses

5 reviews are hidden due to your filters.

Not bad for a first. I can see why you're not so sure about it, though.

For one, there's no environment. There is light shading off to the right of the characters implying a light source over our left shoulder, but the way the shading is dispersed makes it seem like these characters are on a white sound stage. Y'know, those sets with the curved transition from floor to wall? So these characters are staged atop and in front of nothing. It would behoove you to practice with even minimalistic environmental elements to imply size. Are these children, elbow height with an average bed? Are they tall? Are they kaiju sized? Maybe they're like Galactus and these celestial titans are battling on the edge of existence itself? We need context.

Another weak point could be anatomical decisions. There's not a whole lot to go on with the wizard, because with their back turned, concealed with a cloak (as wizards are won't to do) not much needed to be done with him. He was a simple addition to a scene with a minimal amount of appendages protruding out from the cloak...if you were to challenge yourself, you could add dimension to the fabric of the cloak; wrinkles, tatters, weathering, layering as if it wasn't just one piece of cloth bought from a Halloween store.

But from what we can see of the wizard, the boots seem to be pointed in the right direction, and his thin arm is definitely clutching his staff...Staff of Lemons? Is that a Lemon wedge at the top of the staff? Perhaps an Orange? Is this the Citrus Wizard? (I'm kidding.)

Now, it makes sense that the wizard's arm is thin. Wizards don't rely on brute strength, they're cerebral, other-worldly, and what makes them powerful is magic. A knight, on the other hand, has to travel through battle weighed down by heavy armor...swinging heavy weaponry hard enough to cleave armor, flesh, and bone...The decision to make HIS arms as slender as they are were a creative mistake I think.

It makes sense that his chest is broad. But if you look at the distance between his shoulders, and then you look at the thickness of his arms, it doesn't seem to go with one another or make sense. Especially as the forearm/bicep transitions into that unnatural looking elbow fold.

The most valuable research and practice an artist will EVER invest their time into is anatomy. Anatomy of each sex, anatomy of each body type, its a CRUCIAL skill to know. Do you want to be Adventure Time or do you want to be Frank Frazetta? Stylization is perfectly fine, you just need to know what you want to become.

Having said that, his face and legs look great in composition, but his arms throw it off. The sword looks great, but its distracting that his hand is clutching the dead middle of the grip, and not closer up to the hilt where he would have a sturdier hold. The shield looks fine, but with no detail added to it, it seems like a prop to conceal and save you from drawing a third hand in this shot. I applaud you for drawing all feet, however.

Make no mistake, this is a great first submission. Keep practicing, and keep challenging yourself by stepping outside of your comfort zone.

-1 star for scanned in pencil sketch
-.5 of a star for lack of environments
-.5 of a star for anatomical decisions

TDKSparda responds:

Thank you very much for your feedback. It is highly appreciated.

Very cool! I especially like the color pallette, but I love the skulls.

HeartlessArts responds:

thanks man im a fan of your shark kaiju gig poster :)

I love it! I especially laughed because with the missing third foot, he would have to do that back and forth wiggle as he lurched towards his victims.

Slowed down and distored "WOOWWWWWWWWW!!!!"

Easy Five...not sure whose blood that is on him, but the less I know, the better.

PKShayde responds:

Thank you so much, I'm really happy about your enthusiasm XD

That's impressive! I've tried sculpting with foil before, and it's very difficult to get the intended shape to translate. But everything about this sculpt looks deliberate and on-point. I love the cartoony proportions and animated stance. The helmet looks wicked too...well-done! I can't wait to see how you grow as an artist!

Jawsome work, dude! Looks great! I'm paricularly fond of the arm musculature looking DECIDEDLY not like clay. The feet look like clay, the shin-guards look like clay...the belt looks like rope and the abs are teetering on that fine line of looking like clay and looking like abs...but the arms and the neck up look uncanny. Great job!

For an MS Paint job, this is actually pretty good! I like the choice of colors.

If you needed to improvement, I'd keep an eye out for shadows in relation to the light source. You kinda had a little bit of that going on with the highlighted contours of StrawberryClock facing the sun, but the illusion is dropped because of the lack of shadows on the sand. Even if you just did an eye-drop tool on the sand, opened up the color pallette, and made that color SLIGHTLY darker, it would've worked.

Nicely done, voted 5

TheGamechanger responds:

I'll take your tips into effect. Thanks!

*swoon*...He's my hero.

Well done! And nice creative decision to reference the pilot episode!

Enviable hair/fur strand detailing and shading. Wonderful job, and it's evident you worked hard on it. Fav'd and Fived!

TheLoyalMeat responds:

Thank you very much man, took me a long time so i'm glad it shows, appreciate it :)

Textures. Textures everywhere.

I like this! This is really cool...I even like the intentional framing, like how the monster/kid is so distant. Stashed away and isolated. You could read a lot into this. Easy Five and Fav.

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 37, Male

Voice Actor/Animator

Collin College

Denver, CO

Joined on 9/22/03

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