00:00
00:00
Galneda

103 Art Reviews w/ Response

All 287 Reviews

2 reviews are hidden due to your filters.

*bangs fists on desk*
PUT IT *thump*
ON A *thump*
SHIRT! *thump*

I love it! Diamond is my favorite shape, I love the color pairing of cream and purple, she's a babe, the bats are great, and you're a continued inspiration.

Keep going! You've really been revving on all cylinders lately, so don't slow that momentum!

Sabtastic responds:

!! What a pleasant, hyped-up review! You are too kind!
I'll spruce it up a tad and throw it up on my Redbubble for ya soon. Cheers!

I'll try to keep that momentum going too. Helps that I've got a bunch of big conventions coming up -- gotta make new content!

This is great! I love her design!

FallingGiants responds:

Means a lot! Thanks!

Look at her go!

Belthagor responds:

She has a birthmark on her face now. :D Also I made the background a bit better, imo.

"WHO AM I? WHAT AM I?"

A goddamn legend. Get this man some tuna before he up and decides to show us all his balls!

jouste responds:

haha i could hear his voice from your comment. so perfect

*highfives

Holy shit, what a breathtaking and effective display of scale and vastness, it's almost dizzying with the impossible angle and sheer distance this thing's conveying. Truly amazing job, and the color-balance rocks too! I just kinda wish there was more of it to see, weirdly, because the way that it's cropped off at the bottom and how it's chopping that knight in half in the bottom-right kinda makes me feel like we're only seeing some of a much larger picture.

Kayas-Kosmos responds:

Thank you! I'm really glad you like this piece.

I do agree with you regarding the knight, although sadly with this being a commission there were some limitations to what I needed to draw. Hopefully I can keep this in mind if I plan another drawing like this.

What an awesome and realized style! I love it!

How did you pull off that dot-matrix pattern in the background?

XtremerSadiq responds:

Thank you! It's a feature in the program I use, Clip Studio Paint

OVERWHELMING POISE, BOYS! That's my dude! I wear half of his armor set in DS3!

nathanandersonart responds:

I tend to prefer less armor for maneuverability, but I won't lie when I say that Havel's set realllly comes in handy for certain situations (here's looking at you, Four Kings)!

I fucking love it. Hydraulic abs meet hydraulic...ads. lol

Your passion for Murphy is palpable and evident, and the original designs are amazing. I've been following your teaser posts on Facebook, and I hope that seeing this done and officially submitted lubricates your engine to pick up that momentum again and keep rolling. You got a great style and I want to see more of your ideas made manifest!

-GG-

MindChamber responds:

Awww thanks dude.. love ya man

It's pretty extreme for an idle animation. Looks like he's saying "Nyahoo" repeatedly- I agree with the review below observing its like he's being surprised over and over again. Heavy breathing for an idle animation is great, but this guy looks like he's announciating something with a lip-sync- it doesn't read as a breathing loop.

Additionally, with the size of the gun and the position he's holding it in, even if we were looking at him flatly from the side, the barrel is dipping too far below his feet. This would work in an isometric view where you have a plane above and below the character, but we can see contradictory information- the camera is aligned with his head, we can see that his ears are at even height with each other. That's not isometric alignment, that's just a character on a flat, side-scrolling plane. My point is: moving forward you should clarify and commit to the decision whether or not this character is being viewed slightly isometrically, if the gun could be smaller, or could he be holding the gun in a different way so it's not clipping through the ground he's standing on?

The animation is great, especially on the head and face. Fabric wrinkles look fine, his knife-arm elbow is accentuating how wildly exaggerated his motion is, and the forward heel lifting and lowering over and over again seems more distracting than beneficial to the movement you're trying to sell here.

I look forward to seeing what you have next! Keep up the great work, reach out and take it.

FsebastiamL responds:

Thank you for your review, i am still working on this animation and i gonna correct all points you said, i did not notice things like the gun's perspective and the awkward about so much movement in idle animation :)

STOP MAKING HER SAD, YOU MONSTER

Furboz responds:

B, b, but... I love her!

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 37, Male

Voice Actor/Animator

Collin College

Denver, CO

Joined on 9/22/03

Level:
56
Exp Points:
33,640 / 34,810
Exp Rank:
362
Vote Power:
9.62 votes
Art Scouts
2
Rank:
Staff Sergeant
Global Rank:
1,346
Blams:
2,184
Saves:
4,501
B/P Bonus:
26%
Whistle:
Deity
Trophies:
51
Medals:
968
Supporter:
5y 11d
Gear:
3