Remember when I said this was probably the most difficult scene to animate?
After tackling the "Jehuty vs. Raptor" scene, I've been proven wrong.
As you can see, I'm spending a lot of time detailing Jehuty, and not really caring so much for the Raptor (for consistency purposes, of course)
But I decided ahead of time to go ahead and get Jehuty's paint-scheme down. Not only will it serve as a palette for the following frames, but this helps me tremendously for the onion skins. As you saw in my last news post, the animatic of the scene is in black and white. So when I'm in-between frame A and C, when A is in color and C is black, I can gain a better visual on what frame B should look like.
And then I'll just keep working down the line until all of it is done.
The scene with the link above is mostly random debris falling; that should be easy. But this scene requires precision...
...probably why I'm also opting to tackle it when I'm better rested :/
Also, I know somebody is going to ask somewhere down the line, the reason why I'm going for Jehuty's "2nd Runner" paint scheme is simply because it looks better than the awful Teal and Orange, "Miami Dolphins" shit-scheme that it actually had in the first game.
Now that I've had the monotanous task of getting the colors just right (or rather, acceptable) I'm going to get an hour's rest before I'm up with family again.
Film...ahh fuckit, more later.